If you find an error, a command that doesnt work, or know of a command that is not in the list, please email me.
Credits to the original documentation authors
| Step.rc | Theme.rc |
System Commands
System commands influence the way that LiteStep runs and interacts with the operating system.
Changes the way LiteStep reads color codes from the default BBGGRR syntax to RRGGBB.
%Environment Variables%
Usage Syntax: %variable%Directory\filename.ext (notice there is no "\" after the %Env_variable%). The Environment Variable can be any variable currently in the DOS Environment Table. e.g.%UserProfile% - Home directory for current user. (NT only)?
%SystemDrive% - Boot drive of the system. (NT only)?
%WinDir% - The directory housing windows (typically C:\WINDOWS\)
%SystemRoot% - Root directory for the drive containing %WinDir% (NT only)?
%TEMP% - Designated temporary directory
%comspec% - The DOS command processor (e.g. command.com)Disables the checking to ensure that LiteStep is running under Explorer. Useful if you are using Lonerunnr as the shell, or any other windows shell (but why would you?!!).
Forces LiteStep not to display its icon in the Alt-Tab window. Default: enabled
This sets the directory
where LiteStep is running from. e.g. LitestepDir C:\Litestep\ Used only to support Themes. Loads non-Wharf LiteStep component, such as popup.dll, wharf.dll, etc. file.dll is the file to load, you may also specify a path. e.g.
LoadModule c:\litestep\wharf.dll
LoadModule c:\litestep\shortcut.dllForces LiteStep not to display its splash screen on startup. Default: disabled
Forces LiteStep not to display the beta/version symbol/information at the upper left corner of the desktop. Default: disabled
This tells LiteStep where to look for images. path is the directory in which to look for images. Default: images
Note: currently you must include the terminal "\". e.g. PixmapPath C:\LITESTEP\IMAGES\Allows you to define the limits for a maximised window to a region smaller than the full screen. Used in conjunction with SDALeft, SDARight, SDARight, SDATop and SDABottom The following example would leave a 64 pixel wide strip down each side of the screen for you to run dual Wharfs, or to keep your shortcuts uncovered at a resolution of 1024x768.
SetDesktopArea
SDALeft 64
SDARight 960
SDATop 0
SDABottom 768Loads a LiteStep theme file that allows you to load a pre-made theme. file is the theme file to load, you may also specify a path.
Wharf Commands
Wharf commands only apply if you are using the LiteStep Wharf Bar by loading the system module wharf.dll in your step.rc file using the following:
LoadModule C:\LITESTEP\wharf.dllSets the time delay between inactivity and Sets the time delay between inactivity and autohiding of Wharf and/or TaskBar. Useless if you do not have AutoHideWharf or AutoHideTaskbar enabled. Default: disabled, value 500
Makes the Wharf autohide when not in use. Default: disabled
This specifies what background bitmap you want for your Wharf tiles. File must be in Bitmap (.bmp) format and be 64x64 pixels. Default: default.bmp
This tells LiteStep which image to use for the background of the slide-out Wharf bars that display the contents of the Wharf folder. file.bmp must be in Bitmap (.bmp) format and be 64x64 pixels. If this is set to the same bitmap as DefaultBackPix, you get a look that is consistent with the Wharf when it is operating. With no entry for FolderBackPix in the step.rc you get a transparent background for slide outs.
This tells LiteStep what image to use when displaying Wharf folders. file.bmp must be in Bitmap (.bmp) format and be 64x64 pixels. It is generally recommended that you leave this at its default state. Default: 3dots.bmp
Defines an icon for a specified window for use with !WharfTasks. Useless if you do not use !WharfTasks. The . is optional, and sets the icon's regexp as a class name instead of a window name. regexp is the regular expression to define a window name or a class name. Wildcards are allowed, ie: *Netscape will match any window with a title ending in "Netscape" in the title.
Sets delay of n miliseconds between showing the next animation step as a folder opens. Default: 10. Requires that WharfNoAnim is not set.
Sets how many pixels to shift the tiles for each animation step as a folder opens. Default: 16. Requires that WharfNoAnim is not set.
*Wharf titlename tile [%systemname] action [parameters]
Sets a tile in the Wharf, either a folder or application tile.
titlename the title name of the tile as it would appear in the Tile Hints tile the tile (icon) to use for the Wharf tile.
The tile can be in onr of 3 formats:
Bitmap (.bmp) - tile.bmp
Icon within a DLL library (.dll) - ".extract=file.dll,n"
Icon within a Executable file (.exe) - ".extract=file.exe,n"
,n is the icon number, starting from 0. If no ,n is used, it assumes it to be icon 0.If a * is placed as the first letter before tile, then anything specified in DefaultBackPix or FolderPix will not be used for this tile and will be substituted with transparency.
%systemname this is optional. This defines the tile with a Wharf SystemName. Some modules such as LSAmp use it for example. action this tells the tile what to perform.
Can be one of:
Program Path (ie: C:\Windows\notepad.exe)
Folder, which tells the tile to act as a folder and begin a folder subsection (anything after this will be inside the folder until ended by a ~Folder).
~Folder will end the folder subsection; anything after it will not be in the above folder.
A static !action command built into LiteStep.Forces LiteStep to put titles on all the Wharf tiles. Default: disabled
Sets the width of the Wharf bevel (edge thickness of the tiles.) n is the width in pixels. Use 0 if you don't want any bevel. Default: 1
Closes the Wharf window automatically when focus changes. Currently only works when no animation is set.
Plays the file.wav file whenever a Wharf folder is closed.
Docks the Wharf Bar on the left side of the screen, whenever you double click in the left half of the wharf titlebar. Without this command, the Wharf would dock to the right side of the screen.
Position of the undocked Wharf in pixels from the screen edge after you undock it by double clicking in the left half of the wharf titlebar.
Plays the file.wav file whenever the Wharf is rolled up.
Plays the file.wav file whenever the Wharf is restored to full size after being rolled up.
Forces LiteStep not to animate the opening of Wharf folders. Default: disabled
Forces LiteStep not to display any hints (ToolTips) with the Wharf tile names when the mouse cursor is over a tile. Default: disabled
Forces the Wharf not to display a titlebar; the old style of displaying the Wharf. Default: disabled
Note: with this enabled, you will be unable to move the Wharf to another location. You will also be unable to toggle the window shade mode with the mouse, instead you must use the !ToggleWharf command.
Plays the file.wav file whenever a Wharf folder is opened.
Sets the offset number to shift fromSets the offset number to shift from the original image location for a button press effect. n is the offset number in pixels. Default: 1
Sets the Wharf tiles' title background color. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: 802020
Sets the image into the Wharf's titlebar area. Useless if you have WharfNoTitlebar enabled. File must be in Bitmap (.bmp) format and be 64x16 pixels.
Tells LiteStep what font to use in the Wharf tiles' titles. This is only used by the Task Manager unless you have WharfAllTitles enabled. file is the font's filename (.fon, .ttf). Default: disabled
Sets the font size of the Wharf tiles' titles. This is only used by the Task Manager unless you have WharfAllTitles enabled. n is the font size (in points). Default: disabled
Sets the Wharf tiles' title foreground color. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Popup Commands
Popup commands only apply if you are using the LiteStep Popup Menu by loading the system module popup.dll in your step.rc file using the following:
LoadModule C:\LITESTEP\popup.dllSets the name of the Popup Menu title. e.g. HotListName "The List" Default: HotList
Sets the minimum Popup width. n is the width in pixels. Default: 100
Disables the bevel in the Popup Menu entries. Default: disabled
Removes the Popup menu folder arrow.
Renders the popup menus without transparency (faster).
Puts the bitmap (.bmp) file.bmp at the bottom of every Popup menu.
PopupDefaultIcon .extract=file,Index
Specifies a default icon (number Index in file) to be displayed on the Popup Menu for programs that do not have an icon of their own. Used with ShowPopupIcons. e.g.
PopupDefaultIcon .extract=c:\windows\system\shell32.dll,23*Popup entryname entryheight file.bmp action [parameters]
Sets an entry or folder into the Popup menu.
entryname the title name of the entry as it would appear in the Popup menu entryheight the height of the entry in pixels file.bmp Sets a texture into the specific entry of the Popup Menu. File must be in the Bitmap (.bmp) format and at an approximate size of 400x17. If you do not wish to use a specific file for this, you may use the one specified for PopupEntryPix by using default.bmp. action this tells the Popup entry what to perform.
Can be one of:
Program Path (e.g: C:\Windows\notepad.exe)
Folder, which tells the entry to act as a folder and begin a folder subsection (anything after this will be inside the folder until ended by a ~Folder).
~Folder will end the folder subsection; anything after it will not be in the above folder.
A static !action command built into LiteStep.Sets the font color for the Popup Menu's unselected entries. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: 000000
Sets the image to be used for the Popup Menu's normal, unselected entries. File must be in Bitmap (.bmp) format and at an approximate size of 400x17.
Specifies the font to use in the Popup Menu. e.g. PopupFontFace "Times New Roman (Western)" Default: Comic Sans MS
Specifies the font size to be used in the Popup Menu. n is the pixel size number. e.g. PopupFontHeight 10. Default: 14
Warning: negative side effects may occur when using a font size that does not fit in the Popup Menu (>17 pixels).Specifies the size of the icons displayed in the popup menu to be pixels square. Used only with ShowPopupIcons. Default: 16
Sets the color for the background of the Popup Menu's bodies when you are not using a bitmap background (PopupEntryPix). BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Sets the color for the background of the selected item in a Popup Menu when you are not using a bitmap background (PopupSelEntryPix). BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Sets the font color for the Popup Menu's selected entries. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: 000000
PopupSelEntryPiPopupSelEntryPix file.bmp
Sets the image to be used for the Popup Menu's highlighted, selected entries. File must be in Bitmap (.bmp) format and at an approximate size of 400x17.
Sets the height of the popup submenu to n pixels. Default: 17
Starts drawing the Popup text n from the edge of the popup menu.
Sets the color for the background of the Popup Menu's title entries when you are not using a bitmap background (PopupTitlePix). BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Sets the font color for the Popup Menu's title entries. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Sets the image to be used for the Popup Menu's titlebars. File must be in Bitmap (.bmp) format and at an approximate size of 400x17.
Draws the popup transparently - Lets you have transparent portions on the Popup bitmaps (Slower).
Draws icons in front of the popup menu commands (like on the windows "start menu").
These actions can be called from anywhere in LiteStep - Wharf, Popup, Hotkey, or Shortcut. They are placed where a command would be placed: e.g. *Wharf "Recycle" recycle.bmp !Recycle would give you a wharf button that recycles LiteStep.
Brings up a dialog box that displays versioning information. Detailed adds information on all of the core components that are currenly loaded. Very usefull if you use a mixture of components from different LiteStep releases.
Cascades all open windows.
Gathers (moves) all windows to the current desktop
Closes all active programs and logs you off from your user account.
Minimize all open windows.
Brings up the Popup menu.
Only works in the top level of the Popup Menu. Creates a Popup sub-menu containing the contents of the path directory. Is only updated on initial load and after a recycle.
From v0.24.3, !PopupFolder will now accept environment variables. (great for NT users)
e.g. *Popup "Start Menu" "!PopupFolder:c:\windows\start menu\"
e.g. using environment variables *Popup "Start Menu" "!PopupFolder:%UserProfile%\Start Menu\Programs"Similar to !PopupFolder, !PopupDynamicFolder creates a popup menu that is updated everytime the menu is displayed. This is very useful for showing changed content in your Start Menu after installing apps, and also for your Recent Documents menu. e.g.
*Popup "Start Menu" "!PopupDynamicFolder:c:\windows\start menu\"
*Popup "Recent Docs" "!PopupDynamicFolder:c:\windows\recent\"Exits LiteStep
Warning: once LiteStep has exited, you will be left with no shell. Do not use this unless you know what you are doing!Reload LiteStep and its configuration (step.rc & modules.ini) files. !RestoreWindows
Restore minimized windows to their open state.
Brings up the run dialog box.
Brings up the Shutdown dialog box.
Tile all open windows Horizontally.
Tile all open windows Vertically.
Toggles the Wharf WindowShade mode on or off.
Opens the LiteStep Task Manager. This may only be used in the Wharf.
Switch to virtual window number n where n = 0-3.
Switch to the virtual window below the active window.
Switch to the virtual window on the left of the active window.
Switch to the virtual window on the right of the active window.
Switch to the virtual window above the active window.
ShortcutDesktop shortcuts are only available if you load the system module shortcut.dll in your step.rc file using the following:
LoadModule C:\LITESTEP\shortcut.dll*Shortcut "titlename" x y image1.bmp image2.bmp image3.bmp action [parameters]
Sets a Application Shortcut on the Desktop.
titlename the title name of the Shortcut as it would appear in the Shortcut Hints
Specifying a nevative number is the same as screenwidth-number.x The horizontal position to be used for the Shortcut. x starts from the left side of the screen. All Shortcuts' extreme left line up with the defined x position. Must be used with y.
Specifying a nevative number is the same as screenwidth-number.y The vertical position to be used for the Shortcut. y starts from the top of the screen. All Shortcuts' extreme to starts from the top of the screen. All Shortcuts' extreme top line up with the defined y position. Must be used with x. image1.bmp the icon to use for the shortcut when it is inactive. File must be in Bitmap (.bmp) format. image2.bmp the icon to use for the shortcut when the mouse is over it. File must be in Bitmap (.bmp) format.Use .none for no animation; old style Shortcuts. image3.bmp the icon to use for the shortcut when the mouse clicks on it. File must be in Bitmap (.bmp) format.Use .none for no animation; old style Shortcuts. action this tells the shortcut what to perform.
Can be one of:
Program Path (e.g. C:\Windows\notepad.exe)
A static !action command built into LiteStep.When the mouse is clicked on a Shortcut, the defined sound will be played. File must be in Wave (.wav) format.
ShortcutMouseOverSound file.wav
Sets a sound into the Shortcuts when the mouse cursor over a Shortcut, the defined sound will be played. File must be in Wave (.wav) format.
Taskbar Commands
TaskBar commands only apply if you load the system module desktop.dll in your step.rc file using the following:
LoadModule C:\LITESTEP\desktop.dllMakes the Taskbar move off screen when it is not in use. You may also set the AutoHideDelay. Default: disabled
Sets the background color for the Taskbar. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: 808040
Sets the foreground color for the Taskbar, usually used to create a bevel effect. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Sets the second foreground color for the Taskbar, usually used to create a depth effect. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Use 202020 for a depth effect. Default: FFFFFF
Sets the color used for the text for the Taskbar. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Forces your taskbar to be displayed in Microsoft's style. Default: disabled
Prevents the taskbar from being displayed. System Tray icons will still be displayed on the desktop. Use the Task Manager to switch and manage your tasks. Default: disabled
Forces the Task Manager to behave like NT's Explorer shell; when a window is the active window, clicking on its icon will minimize it. When this is not enabled, Task Manager will simply switch back to the active window when the icon is clicked on (as if nothing happened). This is generally not recommended since it may be quite confusing (to novices). Default: disabled
StartButtonImage .extract=file, n
Replaces the Start Button image with the nth icon extracted from file.
Specifiec the bitmap (.bmp) file.bmp for the background of the left side of the Start Button. Works only when you have the
defined. Specifiec the bitmap (.bmp) file.bmp for the background of the right side of the Start Button. Works only when you have the
defined. Specifies the bitmap (.bmp) file.bmp for the background of the Start Button. Works only when you have the
defined. Sets the length of the start Button on the taskbar to n pixels. Works only when you have the
defined. Sets the text shown on the start button. Default: "Start"
Makes it so that the Wharf (when docked to the side of the screen) and Taskbar do not overlap each other. Default: disabled
Allows docking of the Systray to the wharf. Requires that you have the taskbar enabled (see NoTaskBar.
Requires:that you put the following *Wharf entry in.
*Wharf "System Tray" file.bmp %LSSystray !None
Note: You also have to have wharf.dll loaded before desktop.dll for this to work
ie.LoadModule wharf.dll
LoadModule desktop.dll
LoadModule ...SystrayOrientation orientation
Changes the orientation of the System Tray. For orientation, you may use a combination of top or bottom, left or right, and vertical to define the orientation of the System Tray. Top and vertical are only used when NoTaskBar is enabled.
This sets the number of System Tray icons to be displayed before wrapping over to the next row or column. Setting this to a large number will keep it from wrapping. n is the number of System Tray icons to be displayed before wrapping over. This is only used when NoTaskBar is enabled.
SpecifieSpecifies the bitmap (.bmp) file.bmp for the background of the taskbar.
Specifies the bitmap (.bmp) file.bmp for the background of the left side of the taskbar buttons.
Specifies the bitmap (.bmp) file.bmp for the background of the left side of the active window's taskbar button.
Specifies the bitmap (.bmp) file.bmp for the background of the right side of the taskbar buttons.
TaskButtonRightActive file.bmp
Specifies the bitmap (.bmp) file.bmp for the background of the right side of the active window's taskbar button.
Specifies the bitmap (.bmp) file.bmp for the background of the taskbar buttons.
Specifies the bitmap (.bmp) file.bmp for the background of the active window's taskbar button.
Removes the button push effect of offsetting the background of the taskbar button a few pixels when it is clicked.
Removes the button push effect of offsetting the text of the taskbar button a few pixels when it is clicked.
Adds an MS Windows style Start button to the taskbar if you have the taskbar turned on (see NoTaskBar).
Sets the size of the icons in the Tray area. n is the size of the icons in pixels. Default: 16
Clock Commands
Clock commands only apply if you load a compliant LiteStep Clock module such as lstime.dll (supplied with LiteStep) onto your wharf buy including a line similar to the following in your step.rc file:
*Wharf "Clock" default.bmp @c:\litestep\lstime.dllForces the clock to display in 12 hour time (AM/PM). LSTime supports this, and some other third-party clock replacements do too. Default: disabled (24 hour time)
Loads a LSTime theme file that allows you to customize its looks. file.thm is the theme file to load. You may also specify a path.
Hotkey Command
Hotkey definitions only work if you are using LiteStep HotKeys by loading the system module hotkey.dll in your step.rc file using the following:
LoadModule C:\LITESTEP\hotkey.dll*Hotkey modkey hotkey action
Binds a combination of keys so that when pressed it will execute a command or action.
modkey Keystroke modifier, can be one of: Ctrl, Alt, or Win hotkey This sets the key you want to use. It can be either: A-Z, F1-F12, Left (Arrow), Right (Arrow), Up (Arrow), Down (Arrow), Home, End, PageUp, PageDown, Insert, Delete, Escape, Spacebar, Backspace, Apps (Application key, the one next to Right Win Key). action this tells the Popup entry what to perform when the hotkey is pressed.
Can be one of:
Program Path (e.g. C:\Windows\notepad.exe)
A static !action command built into LiteStep.
LM78 Commands
LM78 commands only apply if you load the LiteStep CPU Temperature Monitor module lm78.dll onto your wharf buy including a line similar to the following in your step.rc file:
*Wharf "LM78 Monitor" default.bmp @c:\litestep\lm78.dllLM78CPU cputype
Allows you to specify what CPU type you are using in your computer.
cputype can be: AMD, Cyrix, or Intel Default: AMD LM78MaxCPU n
Specifies the maximum tollerance of CPU temperature before the warning LEDs in the Wharf module flash. n is the maximum temperature. Default: 75
LM78MaxMB n
Specifies the maximum tollerance of motherboard temperature before the warning LEDs in the Wharf module flash. n is the maximum temperature. Default: 50 LM78Unit u
Allows you to specify which temperature standard of measuring units to use. You may use Celsius (Centigrade) or Fahrenheit. u is the measuring unit. Valid values are either C or F. Default: C
Virtual Window Manager (VWM) Commands
VWM commands only apply if you load the LiteStep Virtual Window Manager module lsvwm.dll onto your wharf buy including a line similar to the following in your step.rc file:
*Wharf "LM78 Monitor" default.bmp @c:\litestep\lsvwm.dllSets the background color of the VWM. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: 808040
Sets the border color of the VWM. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: 404040
Specifies the number of Desktops per column.
Specifies the number of Desktops per row.
Sets the color of the foreground; the color for the indicators of the windowsSets the color of the foreground; the color for the indicators of the windows on the desktop. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: FFFFFF
Forces the VWM to load with Auto-Switching of virtual windows disabled.
Remove the VWM background Bitmap.
Prevents LiteStep from gathering all windows to the first desktop during Recycling or startup. Default: enabled
Sets the distance from the edge of the screen the mouse cursor has to be before performing a virtual desktop switch. Default: 5
Sets the color for the current virtual desktop status indicator. BBGGRR is the RGB color code to be used. hexadecimal numbers such as: FFFFFF (white), 000000 (black), 808080 (gray). Default: 404040
Sets the virtual window switching resistance. n is the number of milliseconds that the mouse cursor has to be at the edge of the screen before switching virtual windows. Default: 300
Theme.rc Commands The Theme.rc file facilitates rapid LiteStep Theme changes. To switch themes, the user simply changes the argument for ThemeFile in their Step.rc file to point to the correct theme.rc, recycle, and "presto-chango", new theme...
Sets the main directory for the theme to path. e.g. ThemeDir C:\Litestep\mytheme\mytheme\
The theme directory can then be called from anywhere in theme.rc using $ThemeDir$ (with no trailing "\").$LitestepDir$ is optional, and is the directory LiteStep is running from (providing the user has set LitestepDir in their Step.rc). $LitestepDir$ should not have a trailing "\". e.g. Step.rc has the line LitestepDir C:\Litestep then $LitestepDir$themes\mytheme = C:\Litestep\themes\mytheme.
Sets the images (BMPs) directory for the theme to path. e.g. ThemePath C:\Litestep\mytheme\mytheme\images The images directory can then be called from anywhere theme.rc using $ThemePath$ (with no trailing "\").
$LitestepDir$ is optional, and is the directory LiteStep is running from (providing the user has set LitestepDir in their Step.rc). $LitestepDir$ should NOT have a trailing "\". e.g. Step.rc has the line LitestepDir C:\Litestep then $LitestepDir$themes\mytheme\images = C:\Litestep\themes\mytheme\images.
*ThemePic hint/action image.bmp
Allows a theme's icons to integrate with the enduser's icons. The users icon for the Wharf command hint/action is replaced with image.bmp. hint/action is the Wharf tile's hint name or the action (command) used by the Wharf tile. Use * for wildcards to match a keyword used by the Wharf tile. Can use $ThemeDir$ and $ThemePath$. e.g. to replace the enduser's WinAmp icon with audio.bmp you could use:
*ThemePic *winamp* $ThemePath$my_wamp.bmp
*ThemePic *winamp* C:\LiteStep\mytheme\images\my_wamp.bmp
UFAQ Contents
Maintained by Shane using minimal code for a faster load.Most of this list was taken from the Official Documentation supplied with LiteStep, written by Edwin Man, assisted by Brandon Williams and Scott Nance.